
For better or worse indie games have always been closely associated with the 2D platformer. With Baggage's slightly quirky nature, inventive visuals, and spike-laden hopping it could be seen as an archetypal indie game. There's even double jumping! The landscape seems culled from Lost in the Static and occasionally tilts itself; the level design is also fairly solid. In addition the developer gets bonus points for having a protagonist that resembles ET, circa Atari 2600. If you're attracted to games of this ilk you'll most likely enjoy yourself, but if you wanted to trivialize the game you could dismiss it as imitation-Cactus. There certainly is some fun to be had though, and it's just shy of a dozen levels. The graphics alone are reason enough for my recommendation.
Aw you stole my review! I
Aw you stole my review! I quite like this, especially for its brevity, which is the soul of wit.
Who hates fog? I do!
Soothing
inorite? This whole thing felt soothing.